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Pokemon x and y guide pdf

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Pokemon X and Y Strategy Guide - Gamer Guides Scan. Game Guides @ Emuparadise. Direct Download: Unforunately this file has been removed for now. Like previous Pokemon games, Pokemon X and Y has a Post Game with many more things to do and Pokemon to catch. Check out the Post. Allow this Wiki to serve as your guide to Pokemon X and Y. The Primer for Beginners is there to help all new trainers dig in to the world of.

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Welcome to the latest adventure in the world of catching all of those highly creative Pokémon. X and Y brings a whole raft of new Pokémon to the Pokédex and is. Pokemon X & Y are the next instalments in the Pokemon franchise. Although, still based on the same principals that the first generation ran on, the new. Pokemon XY Guide - Free download as Open Office file .odt), PDF File .pdf), Text File .txt) or read online for free. Fan created guide on pokemon X and Y.

The stone is on the ground on the southern side. The user flashes a bright light that cuts the target's accuracy. The sweet spot is largest. Jose Luis Cheun. All logos and images are copyrighted by their respective owners. If they have commonly bred natures like Modest or Adamant, keep them too.

Pokemon X Video Game genre: RPG developer: Nintendo publisher: Nintendo platform: Nintendo - Developer and Publisher Website. Basic Information. Glossary Which starter do I choose? Pokemon types Pokemon Amie. Legendary Pokemons. Ambrette Town and Route 9.

Mega Evolutions 1 Pokemons: Mega Evolutions 2. You are not permitted to copy any image, text or info from this page. There is also an Ability Capsule for BP. You can earn PokeMiles by participating in trades. I've been told that if you use Game Sync, you can get the prizes for half price, and that you can unlock new prizes this way.

It may be better to not spend your miles in game. Breeding Pokemon I have posted replies with this information in a few threads and I'd like to share it with all of you, in one place, so hopefully you can take advantage of IV breeding in gen 6 which is easier than ever.

Things you'll need before you start: Dittos with perfect IVs in the five stats you want Try to catch these in the friend safari: It's easier if you have a ditto with a lot of perfect IVs right off the bat. Destiny Knot Found in Cyllage City, from a maid in the hotel. When attached to a parent, it ensures the offspring inherits 5 out of its 6 stats from either parent no matter which parent holds it. These items except macho brace: Everstone From a scientist in the house on the left of Geosenge town.

Passes down nature can't forget about that. Pokemon with the flame body or magma armor ability in your party to speed up hatching Not sure why people are still asking 'How do I know if my IVs are perfect? How do I check IVs? His dialog is similar to what's laid out in the tables there. Basically he will look over your pokemon, and the first thing he says is a general comment about its potential.

If he says "outstanding" the highest rating , it means its combined six IVs are to the max. Pokmon's Potential IV Total. Keep in mind, the order he lists them off is always like that, and it is NOT the descending order of the stat values. If he mentions more than one stat, it means they are tied for your highest IV. After listing those stats, he'll make an overall comment on them.

This is important. If he says "they can't be beat", that means the stat s he just listed are 31 IVs each. That's what you want.

He'll then go on to tell you if you have any particularly low ones. He might say "how do you get through battle with a DEF stat like that? I'd like someone to confirm if this means the stat is 0, as I'm unsure.

Another clue that you might have a VERY low IV somewhere in the mix, is if he lists 4 or more IVs as being very high "fantastic" or "can't be beat" and yet your overall rating at the very beginning was NOT "outstanding" or even "relatively superior" but just "above average. If not, skip to step 2. If it has two standard abilities, I recommend just disregarding the ability for now, win BP in the Battle Maison, buy an ability capsule, and use it later to switch abilities to the one you want.

Let's use Dratini as the example. Make sure it's male, so it can breed with a Ditto and pass down the ability. I don't think a female will work with a Ditto, but someone can correct me IF they experienced otherwise.

Both male. The Ditto should be holding the Everstone. Hatch the Dratini. Make sure the Ditto is holding power bracer. This will guarantee ATK is passed down. Hatch the new Dratini. Attach the Everstone to it repeat on every step, always attach Everstone to the non-Ditto. Here's where we might have to try multiple times. The resulting Dratini inherits 3 stats from its parents, and 3 are randomly generated.

If ATK is one of the randomly generated IVs, it won't be max unless you get lucky, which is unlikely. Even if it IS one of the inherited stats, it may be inherited from the Ditto, and not the Dratini. This may take quite a few tries.

Pokemon XY Guide

Attaching a different power item to both parents does not guarantee two perfect stats are passed down, and nature becomes randomized again since you took off Everstone, so I advise against this. Repeating the above steps with the other Dittos will only get you as far as 3 perfect IVs. It's important to note that Destiny Knot simply expands the number of inherited parental IVs from 3 to 5. So 5 of Dratini's 6 stats are now coming from either of its parents, not necessarily the holder of Destiny Knot.

This means that although we have the potential to produce that "ideal" Dratini I described, but it may not inherit the right stats from the right parent. All you can do now is hatch, hatch, hatch. Probability is a bitch.

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But here's a tip: At this point, switch out the Dratini parent with this new Dratini to increase your chances of passing down perfect IVs. Just ensure that between the two, all five IVs you want are present. Eventually you'll get one with your five desired perfect IVs.

This may take hours as it did for me , especially since the hidden ability being passed is never a guarantee. Breed the two fivers together, one with Everstone, one with Destiny Knot. Destiny Knot can still only ensure 5 out of 6 will be passed down, but eventually, the sixth randomly determined stat will be perfect too.

There's no trick to this part, just lots of hatching. However, I don't think this is necessary at all unless you run a mixed attacker, right? Adapted from this method: Flame body and magma armor have the same effect: Having both abilities in your party does not stack the effects.

If you do have access to a Ditto safari zone, catch a bunch and try to find ones with more perfect IVs. If they have commonly bred natures like Modest or Adamant, keep them too. I nickname my dittos based on their IVs and natures so I can reference them later. You might want to keep a few Dittos with Imposter in you encounter them not that rare, in my experience , as there is no other way to obtain them.

Since you'll be doing a lot of walking, you might as well keep a pokemon who evolves via happiness in your party, with a Soothe Bell. For instance, I am breeding Togepi at the same time as another pokemon, because Togepi has to evolve into Togetic before I can breed him again ugh.

One of the best places to hatch is right outside the day care, as the dirt road stretches from the cave entrance, through Camphrier City, to a ledge at the entrance of Route 5. The benefit of this is that you can see if the day care man is holding another egg when you pass him. Obviously, you want to be holding.

Stay on your bike, and use the D-pad to go in a straight line, as the circle pad may make you veer off. Another good place to hatch is the circle around the tower in the center of Lumiose City. You can get on your bike and just hold left or right, going around and around instead of back and forth. Don't wind up with too many eggs, because you can't release them or get rid of them, except trading with someone else, which is tedious.

After I completed the game, I felt the thirst to acquire more and more shinies. I tried the masuda method, got the foreign ditto and everything, however I was instantly bored with it.

My grievance with MMing for shinies is that there is no assurance of when you will get your shiny, if you ever actually do; it could be 3 eggs or eggs. I knew about chaining from previous gens, but never tried it out of fear for its complexity. Chaining can be frustrating, however it is very rewarding, as if you do it correctly, you are guaranteed a shiny.

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What is chaining? Chaining, in simple terms, is the act of encountering a pokemon over and over again using an item called the PokeRadar. The PokeRadar works like this: The PokeRadar recharges after you take 50 steps. Why should I chain? Chaining on its own is very boring, and seemingly unimportant. However, if you are able to chain a pokemon 40 times successfully, certain "shiny patches" will start to show up every few resets of the PokeRadar.

These patches indicate a shiny pokemon dwelling in this grass, aka when you enter the grass, you get shiny. It took me a disgusting amount of testing to figure these principles out. Buy super repels. A lot of them. These will ensure that you do not break a chain of encounters by running into wild pokemon in the middle of chaining. Also, I should emphasize the phrase a lot of them.

I usually bring around Nothing is worse than running out of repels at a chain of Put a pokemon with moves that have a lot of PP in your party. I would highly suggest a pokemon with 2 moves with 20pp or 1 move with 40pp, as it makes counting much easier. Find a field of grass with at least 5 patches of grass by 5 patches. It is. Walk into roughly the middle of the field and use your PokeRadar, making sure you've already used a super repel. Several patches of grass will shake. Walk into one of the patches of grass, being sure to remember the nature of the shaking.

There are two types of shaking, I will refer to them as rough and soft shaking. Rough shaking is, well, rough shaking and soft shaking is the opposite. If the pokemon you encounter is one that you would like to chain, KO it. This will ensure that the chain continues off of that pokemon. Congrats, you now have a chain of 1. You can use a notepad to count your chains, but I find it's easier to count with your pokemon's PP. After you KO the pokemon, more grass will shake.

This is easily the hardest part of chaining as well as the most confusing. Not every grass will yield the pokemon you previously KO'ed. There are a few rules to making sure the pokemon is the same. The grass must be of the same nature of shaking, ie: Only go to a patch that is at least 4 spaces horizontal or vertical away from you.

There is much disagreement among this rule and you may find that another distance works better for you. However, if you're just starting, I would recommend doing everything in a very formulaic fashion. If no patches meet this criteria, simply reset the PokeRadar until a patch works. Do this by running back and forth inside the field of grass, taking care to not run over one of the patches that wouldn't work.

If you KO a pokemon in a patch that is on the edge of the field ie if the grass is not surrounded on all sides by other grass you must reset your PokeRadar. Many chainers believe that KO'ing a pokemon on the edge of a field is a death sentence for your chain. This is only true if you do not reset after you KO an edge piece. If you neglect to reset, there is a good chance a shaking grass even if it fits aforementioned criteria will give a message saying "It seems there is no pokemon here," which will break your chain in a very demeaning manner.

When you finally reach a chain of 40, pat yourself on the back and take a bathroom break it's been stored up for awhile now I'm sure. When you come back, it is unnecessary to chain any more pokemon. Getting a chain of 40 or 70 yields the exact same odds of getting a shiny.

What you should do is reset your PokeRadar over and over again until you see a patch that shines. I would suggest having the volume turned on at this point because when shiny patches appear they emit a pleasant sound. You shouldn't be able to miss the shiny patch, as it is made very clear which patch is shiny. Catch the shiny and bask in its shiny glory. Ways in which a chain can break 1.

Entering a patch of grass that does not have the pokemon you have been chaining. Entering a patch of grass and having the message "It seems there is no. Leaving the field you are chaining in. Turning off your game. Using the roller skates. This could confirm a very small chance that another pokemon can show up even if you do it right.

Some rare occurrences and how to deal with them 1. Sometimes if you enter a patch of grass on accident that does not fit the criteria, you may still encounter the pokemon you were chaining.

In this case, you are very lucky. However, next time you may not be so lucky. Essentially, what has just happened is you have "reset" the type of grass your chain is associated with. This means you could continue the chain with the new grass shaking and everything is fine. However, if you're like me and cannot notice one patch as well as the other, I would suggest just resetting your chain, if it's still a pretty small chain.

After the Elite Four, you may have noticed a certain legendary bird occasionally occurring in wild grass. These guys are unaffected by repels, so many have come to believe that encountering a bird messes up your chain. The legendary bird runs away and has no effect on your chain. Using the menus for anything does not break your chain, even if you save.

However, saving in the middle of a chain does nothing because when you reset your game a chain is broken. Next time pay attention to the lovely notification on the bottom screen when your battery is low. Well, I think that about covers it! If anyone has any additions, let me know and I shall add the information into the tutorial, giving you credit.

Mega Stone Locations A lot of people are asking how to obtain the mega stones.

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Here's a list of them all and where you'll find them. Obviously, there will be some spoilers so proceed with caution. Absolite You will get this stone when you defeat your rival in Kiloud City in the postgame. The scientist is located on the right side of the lab. Aggronite This one is found at night and is exclusive to Pokemon Y.

When you enter Cyllage Gym, go to the right and climb the first wall, then climb the next wall on the right. It is on the ground around the corner. Alakazite This one is found at night. Ampharosite Go in Azure Bay and you'll find an old man on an island who will give this to you. The man is standing next to a fisherman and the island is just south of the Sea Spirits Den entrance.

Banettite Find it in the Chamber of Emptiness at night. Blastoisenite When you get to choose one of the former starter Pokemon from Professor Sycamore, pick Squirtle and you'll get this Mega Stone.

If you didn't get it from him, you will be able to buy it from a man in the Stone Emporium in Lumiose City in the postgame.

Pokemon X/Y Game Guide & Walkthrough | jinzihao.info

It costs , and is only available every three days. Blazikenite You get this from the event Torchic. You need to go to the main menu and choose Mystery Gift. Select Receive Gift, then Via Internet and you'll get the Torchic after visiting talking to the woman to the left of the desk in any Pokemon Center.

It's holding the Blazikenite. Depending on the version of the game you have, you'll receive either the X or Y version of the stone. Garchompite This one is found at night. You'll find this one near a small tower near the end of Victory Road.

The tower is behind a wall that needs to be destroyed by Rock Smash. Trade any Pokemon with her to get a Ralts with the stone. Gengarite A black-haired woman will give you this in Lavarre City. Gyaradosite You can find this one at night. It's in the southeastern section of Couriway Town. There are three small waterfalls and this stone is in the middle one.

Heracronite This one is found at night and is exclusive to Pokemon Y. Houndoominite This stone is found at night and is exclusive to Pokemon Y. In Route 16, there is a spot where two skaters are going around a rock formation. The stone is on the ground on the southern side. Kangaskhanite This one is found at night. Go inside Glittering Cave and take the first right. The stone will be found at the dead end. Lucarionite After defeating Korrina at the Tower of Mastery, she'll give you this.

Manectite This stone is found at night and is exclusive to Pokemon X. Mawilite This one is found at night. When you enter Shabboneau Castle, go to the left and use the stairs to get to the second floor. The stone is on the ground just north of the western staircase. Medicahnite This one is found at night. It can be found in Lavarre City, by a well. You'll get the stone when you capture Mewtwo in the cave west of Pokemon Village.

Pinsirite This one is found at night and is exclusive to Pokemon X. Scizorite This one is found at night. It can be found behind the Abomasnow in Frost Cavern. Tyranitarite This one is found at night and is exclusive to Pokemon X. Venusaurite When you get to choose one of the former starter Pokemon from Professor Sycamore, pick Ivysaur and you'll get this Mega Stone.

Pokmon-Amie is a new mechanic introduced in Generation 6 that allows you to build bonds with your Pokmon. Trainers who have taken time to forge bonds with their Pokmon will see an improved performance in battle. More specifically, Pokmon have an increased chance to perform critical hits, evade incoming attacks and endure otherwise 1 hit knock-outs, amongst others.

Benefits Pokmon with the strongest bonds will see the following benefits: Pokmon Stats. Each of your Pokmon has three stats that can be improved through playing with it in Pokmon-Amie. Obviously indicates how hungry your Pokmon is. Can be increased by feeding your Pokmon Pok Puffs see below. This stat decreases slowly over time, however playing mini-games will make your Pokmon more hungry more quickly.

This stat is increased by petting and playing mini-games with your Pokmon. Decreases over time. Denotes the strength of the bond with your Pokmon. This stat will never decrease. Each level requires the following number of small hearts: Level Level Level Level Level 1 2 3 4 5 1 heart; 50 hearts; hearts; hearts; hearts.

Most Pokmon have an area which they prefer to be petted, as well as an area they don't like you touching. You'll get more hearts per pet if you rub them in their preferred spot. Your Pokmon will give you visible clues to where they prefer to be petted closed eyes, open mouth, head back, etc. Additionally, the game will produce a low-pitched noise in areas the Pokmon dislikes, and a highpitched noise in the area the Pokmon most prefers.

Listen closely. Pok Puffs. Pok Puffs are treats that you can feed your Pokmon whilst playing with it Pokmon-Amie. You can feed your Pokmon a Puff by tapping the icon in the upper left of the screen, then dragging the chosen Puff down to the Pokmon's mouth. Pay attention to the speed at which your Pokmon eats. You'll be able to sense whether your Pokmon's getting full when it eats a Puff very slowly. When full, your Pokmon will refuse to eat the Puff you're holding.

Pok Puff Types Pok Puffs fall into one of 5 categories, each awarding different numbers of hearts when fed to your Pokmon. The better you perform in mini-games, the better Puffs you will receive. Regular Puff: Pok Puff Flavours Pok Puffs come in a variety of flavours, and your Pokmon will have a personal preference based on their Nature. See this link to find out which your Pokmon prefers: Citrus Puff Orange Sweet: Sweet Puff Pink Bitter: Spiced Puff Dark Brown Dry: Mint Puff Green Note: This info regarding flavours has come from other sources, and I'm not convinced that the flavour has an effect on the number of hearts received when feeding.

There seems to be no change in the number of hearts, regardless of theoretical preference. In order to collect Pok Puffs and to make your Pokmon hungry , you'll need to play mini-games with your chosen Pokmon. The number of Pok Puffs you'll receive upon completing the mini-game will be dependant on both the difficulty setting and how many stars you earn. Obviously, the harder the difficulty and the better you do, the higher quality Puffs will be awarded.

Berry Picker. Up to three of your Pokmon will appear at the bottom of the touch screen with a berry icon in a thought bubble above their head.

Pokemon X/Y Game Guide & Walkthrough

Simply drag the corresponding berry from the tree to the correct Pokmon. Three types of berry. Pokmon will wait for quite a while; Normal: Five types of berry. Pokmon are more impatient and will leave promptly if you don't retrieve their chosen berry quickly; Hard: Seven types of berry. Pokmon are very impatient and will leave quickly if you keep them waiting too long.

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Head It. Balls of yarn will fall from the clouds above one of three of your Pokmon. You must tap the Pokmon when the yarn is just above their head to 'head it' back upwards. Pokmon have a 'sweet spot' where they can head the yarn. You get 3 points if you hit it in the sweet spot, or 1 point for a slight miss-hit. At the end of the game, a large ball of yarn falls.

If you manage to head that one back up you get a large point bonus and must be a wizard, because that's near impossible. Yarns falls more slowly and is less frequent. The sweet spot is largest. Yarn falls at a moderate speed and is more frequent.

Slightly smaller sweet spot. Yarn falls very quickly and very frequently. Sweet spot icon removed. Introduction of very quick-falling purple yarn. Tile Game. You will be shown an image of three of your Pokmon, which will then get mixed up. All you need to do is rebuild the image by moving the tiles. Place the corners first, then work along the borders. Extra tip: